“Massive Destruction in Real Time” by Müller-Fischer, Chentanez, Kim and Galdrikian
Conference:
Type(s):
E-Tech Type(s):
- Gaming and Entertainment
Title:
- Massive Destruction in Real Time
Developer(s):
Project Affiliation:
- NVIDIA Corporation
Description:
In contrast to pre-fracturing techniques used in games today, this new method for fracturing 3D models in real time breaks objects dynamically depending on the impact location. The demonstration simulates destruction of a large arena by user- guided meteors.