SIGGRAPH 2023: Appy Hour
Conference:
General Submissions Chair:
- Susan Reiser - University of North Carolina at Ashville
Jury Member(s):
- Matt Baer - DreamWorks Pictures
- Pau Baiget - Google LLC
- Brian Beams - Stanford University
- Peter Bowmar - Quixel
- Jonah Brucker-Cohen - Trinity College Dublin
- Paul E. Debevec - Google LLC
- Paul H. Dietz - Mitsubishi Electric Research Laboratories (MERL)
- Diana Diriwaechter - Epic Games
- Angus Graeme Forbes - Purdue University
- Bridget Gaynor - Savannah College of Art and Design
- Sirak Ghebremusse - Industrial Light & Magic
- Francesco Giordana - Netflix
- Nandhini Giri - Purdue University
- Mashhuda Glencross - University of Manchester
- Carlos Gonzalez-Ochoa - Naughty Dog, Inc.
- Uttam Grandhi - IPG Health and New York University
- Dar’ya Guarnera - Norwegian University of Science and Technology
- Derek Ham - North Carolina State University
- Jefferson Y. Han - Perceptive Pixel
- Andrew Hayes - AWS
- Christine Holmes - Netflix
- Jason Iversen - Digital Domain
- Michał Iwanicki - Activision Publishing, Inc.
- Nick Jushchyshyn - Drexel University
- Theodore Kim - Pixar Animation Studios
- Jamie Klein
- Jeff Lait - SideFX Software Inc.
- Emmanuel Laurent - ReelFX
- Richard Marks
- Eileen McGivney - Harvard University
- Alexandre Nascimento
- Jonathan Nitiparsong - Paper Moon Studios
- Verónica Orvalho - Didimo Inc.
- Anna Carolina Muller Queiroz - Stanford University
- Christopher (Chris) P. Redmann - Unity Technologies
- Laura Reznikov - Intel Corporation
- Selma Sabera Ruzdijic - 4Realz LLC
- Omer Shapira - NVIDIA
- Weiqi Shi - Yale University
- Josef Spjut - NVIDIA
- Courtney Starrett - Texas A&M University
- Sumire Takamatsu - Crafty Apes VFX
- Rita Turkowski - Meta
- Ruth G. West - University of North Texas
- Nora Wixom - Apple Inc.
- Chris Wyman - University of Iowa
- Can Yuksel - Industrial Light & Magic
Overview:
Discover the infinite possibilities of a mobile app, interact with developers, and experience the mobile media of tomorrow in an energetic atmosphere.
Call for Participation:
Submit your app to SIGGRAPH 2023 to showcase your work in front of the industry. Get feedback, cultivate new ideas, and make valuable contacts to help move your efforts forward. Whether your app uses augmented reality, high-end mobile gaming, computational photography, image manipulation, location-based gaming, content creation, or anything else mobile devices (smartphones, tablets, hybrids) can do, we invite you to submit your project to SIGGRAPH 2023’s Appy Hour.






