“Presence-Enhancing Real Walking User Interface for First-Person Video Games” by Steinicke, Bruder, Hinrichs and Steed – ACM SIGGRAPH HISTORY ARCHIVES

“Presence-Enhancing Real Walking User Interface for First-Person Video Games” by Steinicke, Bruder, Hinrichs and Steed

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    Presence-Enhancing Real Walking User Interface for First-Person Video Games

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    For first-person video games, players must have a high-level of feeling presence in the game environment. This paper describes user interfaces based on real walking and virtual portals for presenceenhancing gameplay, and introduces transitional environments as a starting point for the virtual reality gaming experience.


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