Sergey Kosarevsky
About Sergey Kosarevsky
- Affiliations
- Meta, Reality Labs
- Location
- Mountain View, California, United States of America
- Bio
SIGGRAPH 2025
Sergey Kosarevsky is a former rendering lead at Ubisoft RedLynx. He currently leads Vulkan development at Meta. He worked in the mobile industry at SPB Software, Yandex, Layar and Blippar, TWNKLS, and DAQRI, where he designed and implemented real-time rendering technology. He has more than 20 years of software development experience and more than 12 years of mobile and embedded 3D graphics experience. Sergey has also co-authored several books on graphics and mobile software development in C++, including Vulkan 3D Graphics Rendering Cookbook and 3D Graphics Rendering Cookbook.
Conference Contributions
- Presentations
Other Information
- Submit a Story
- If you would like to submit a story about this person (please keep it funny, informative and true), please contact us: historyarchives@siggraph.org
If you find errors or omissions on your profile page, please contact us: historyarchives@siggraph.org
Did you know you can send us a photo of yourself and a bio and we will post it? Make sure the photo is at least 1000 x 1000 and send it to the email above along with the bio and we will add it to your page.


