Peter Bowmar
About Peter Bowmar
Affiliations (Current and Past)
- Quixel
- Epic Games
- DNeg
Location
- Vancouver, Canada
Bio
SIGGRAPH 2025
-Senior Pipeline developer, Quixel
-FX Supervisor (Facility) Double Negative Vancouver -FX Supervisor at Rhythm and Hues studios Vancouver
-Head of 3D and Technology at Method Studios Vancouver
-Senior FX TD at Framestore-CFC
-Senior Technical Director at Rhythm and Hues studios
-Support lead, training lead, senior demo artist at Side Effects Software
-Extensive education experience, inc. teaching, curriculum development, hardware/software acquisition and setup
-Live TV (news) cameraman
-Practical FX work
Goals: Continued happiness!
Specialties: Education, Management, Houdini,
FX Setup/Pipe Supervision, Development
SIGGRAPH Conference Organizing Committee Positions
Positions
- SIGGRAPH 2025: Conference Committee - Production Sessions Chair
Committee Chair
- SIGGRAPH 2025: Production Sessions
Jury Member
- SIGGRAPH 2023: Appy Hour
- SIGGRAPH 2022: Appy Hour
- SIGGRAPH 2020: Appy Hour
- SIGGRAPH 2023: Emerging Technologies
- SIGGRAPH 2022: Emerging Technologies
- SIGGRAPH 2020: Emerging Technologies
- SIGGRAPH 2022: Labs
- SIGGRAPH 2024: Emerging Technologies
- SIGGRAPH 2024: Appy Hour
- SIGGRAPH 2024: Labs
- SIGGRAPH 2024: Immersive Pavilion
- SIGGRAPH 2020: Labs
- SIGGRAPH 2025: Labs
- SIGGRAPH 2025: Emerging Technologies
- SIGGRAPH 2025: Appy Hour
- SIGGRAPH 2025: Immersive Pavilion
- SIGGRAPH 2020: Talks
- SIGGRAPH 2022: Talks
- SIGGRAPH 2023: Talks
- SIGGRAPH 2024: Talks
- SIGGRAPH 2024: Courses
- SIGGRAPH 2024: Educator’s Forum
- SIGGRAPH 2024: Panels
- SIGGRAPH 2023: Panels
- SIGGRAPH 2022: Panels
- SIGGRAPH 2020: Panels
- SIGGRAPH 2025: Talks
- SIGGRAPH 2025: Panels
- SIGGRAPH 2025: Course
Conference Contributions
Sessions Moderated
- “DIY Absolute Tele-Colorimeter using a Camera-Projector System” by Guarnera, Bianco and Schettini
- “adidas TAPE — 3-D Footwear Concept Design” by Poerner, Suessmuth, Ohadi and Amann
- “Sword Tracer: Visualization of Sword Trajectories in Fencing” by Takahashi, Yokozawa, Mitsumine, Itsuki, Naoe, et al. …
- “The Handiwork Behind “Olaf’s Frozen Adventure”” by Staub, Jacomini and Lund
- “Pixar’s Inside Out 2: Character Rig Challenges and Techniques” by Speirs, Hoffman, Nieves and Zhang
- “Familiar Feelings: Emotion Look Development on Pixar’s Inside Out 2” by Lacaze, Porter, Kuenzel, Hu, Ellsworth, et al. …
- “Cinematography of Pixar’s Win or Lose” by Lin and Boyd
- “Pixar’s Win or Lose — Stylized FX in an Animated Series” by Chang, Lacroix and Kutt
Other Information
Roles
- Conference Support Committee Member: General Jury
- Production Sessions Organizing Committee Chair
- Talk (Sketch) Moderator
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