Melino Conte
About Melino Conte
- Affiliations
- Ubisoft Entertainment
- Location
- Montreal, Quebec, Canada
- Bio
SIGGRAPH 2025
Melino Conte is Team Lead and contributor for Anvil’s rendering team specialized in ray tracing and lighting topics. He has 10 years experience in the rendering field and 7 years of experience in the video-game industry. He previously worked on rendering for Marvel’s Guardians of the Galaxy title at Eidos Montreal and contributed on the ray tracing topics for Assassin’s Creed Shadows at Ubisoft Montreal.
Other Information
- Roles
- Course Presenter
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