Keisuke Itoh – ACM SIGGRAPH HISTORY ARCHIVES

Keisuke Itoh


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About Keisuke Itoh

Affiliations (Current and Past)

Freelance Artist, _Director

Location

Japan

Bio

SIGGRAPH Asia 2022

Keisuke Itoh is a VR animation director. He graduated from Tama Art University’s Department of Graphic Design. After working as a graphic designer for a manufacturing company, he became a freelance CGI artist in 2012. In 2019, his VR animation “Feather” premiered at the 76th Venice International Film Festival in the Biennale College Selection as the first Japanese film in the VR category. In 2020 and 2021, his “Beat” “Clap” was nominated in the competition section of the same festival. In addition, his works have been screened at numerous film festivals, including the Berlin International Film Festival, Busan International Film Festival, and SIGGRAPH.

SIGGRAPH Asia 2021

VR animation director. Graduated from Tama Art University, Department of Graphic Design. After working as a graphic designer for a manufacturing company, he became a freelance CGI artist in 2012. In 2020/2021, Beat was nominated for the competition section of the 77th Venice International Film Festival and Cannes XR. In 2019, Feather was premiered at the 76th Venice International Film Festival in a Biennale College Selection as the first Japanese film in the VR category. In addition, his works have been screened at numerous film festivals, including the Berlin International Film Festival, Busan International Film Festival,Kaohsiung Film Festival, and SIGGRAPH.

SIGGRAPH Asia 2020

Born 30/10/86 in Japan. Freelance VR & 3DCG artist. After working as a graphic designer for a manufacturer, switched to freelance work from 2012. He is in the pursuit of warmness and a human touch in his CG unlike cold, conventional CG. “Feather” has been screened at 76th Venice International Film Festival and SIGGRAPH 2020. “Beat” is premiered a 77th Venice International Film Festival.


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