Jerran Schmidt – ACM SIGGRAPH HISTORY ARCHIVES

Jerran Schmidt


Next: »
« Previous:



Most Recent Affiliation(s):


  • NVIDIA

Bio:

  • SIGGRAPH Asia 2023

    Jerran Schmidt is a Principal System Software Engineer at NVIDIA working on Omniverse. He has been involved with the development of Universal Scene Description (USD) and USD-based applications with a background in computer graphics and GPU compute from his time as a Software Architect on the Fusion360 and Graphics Platform teams at Autodesk.


Experience(s):



Learning Category: Presentation(s):



Role(s):



Submit a story:

If you would like to submit a story about this person (please keep it funny, informative and true), please contact us: historyarchives@siggraph.org

If you find errors or omissions on your profile page, please contact us: historyarchives@siggraph.org
Did you know you can send us a photo of yourself and a bio and we will post it? Make sure the photo is at least 1000 x 1000 and send it to the email above along with the bio and we will add it to your page.