Jerran Schmidt
About Jerran Schmidt
- Affiliations
- NVIDIA
- Bio
SIGGRAPH Asia 2023
Jerran Schmidt is a Principal System Software Engineer at NVIDIA working on Omniverse. He has been involved with the development of Universal Scene Description (USD) and USD-based applications with a background in computer graphics and GPU compute from his time as a Software Architect on the Fusion360 and Graphics Platform teams at Autodesk.
Conference Contributions
- Experiences
- Presentations
Other Information
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