Bruno Roy
About Bruno Roy
Affiliations (Current and Past)
- Autodesk Inc., Autodesk Research
Bio
SIGGRAPH 2024
Bruno is a Manager and Principal Research Scientist in the AI Lab at Autodesk Research. His work primarily addresses current challenges in computer graphics, integrating machine learning with numerical methods for the media and entertainment (M&E) industry. Before joining Autodesk, Bruno received his Ph.D. in Computer Science from the University of Montreal, under the supervision of Pierre Poulin. His doctoral research focused on enhancing numerical simulations for particle-based fluids through hybrid and data-driven methods.
SIGGRAPH Conference Organizing Committee Positions
Conference Contributions
Learning
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Art Papers and Presentations
Posters
Sessions Moderated
- “Painterly Fur and Feathers of The Wild Robot” by Connors, Opstal and McCann
- “Surface Constraint Wing Fold System on The Wild Robot” by Inagaki, Boucher, Jensen and Amos
- “Sharing Rig Templates Between Productions at DreamWorks” by Bryson and Kwa
- “Accelerating AEC Workflows with 3D Geospatial Context in Runtime Engines” by Luhn, Paulson, Liss and Willard
Other Information
Roles
- Art Papers Author
- Conference Support Committee Member: General Jury
- Poster Presenter
- Talk (Sketch) Moderator
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