Page 203 – ACM SIGGRAPH HISTORY ARCHIVES
2000 Talks: Gornowicz_Snap To It! Automatic 3D Object and Silhouette Registration

“Snap To It! Automatic 3D Object and Silhouette Registration” by Gornowicz and Williams

1996 SIGGRAPH Image Not Available

“A New Growing Algorithm to Determine the Topology of Serially Sectioned Objects” by Herbert

1996 SIGGRAPH Image Not Available

“”Toon Shaders” for Simulating Cel Animation” by Arias

1996 SIGGRAPH Image Not Available

“A Networked Virtual Skiing System” by Satoda, Nakamura, Kenmochi and Nemoto

2014 SA Technical Papers Zhu_Mirror Mirror-Crowdsourcing Better Portraits

“Mirror mirror: crowdsourcing better portraits” by Zhu, Agarwala, Efros, Shechtman and Wang

2014 SA Technical Papers Lin_Spatial-spectral Encoded Compressive Hyperspectral Imaging

“Spatial-spectral encoded compressive hyperspectral imaging” by Lin, Liu, Wu and Dai

2014 SA Technical Papers Liu_Fast Burst Images Denoising

“Fast burst images denoising” by Liu, Yuan, Tang, Uyttendaele and Sun

2014 SA Technical Papers Heide_FlexISP-A Flexible Camera Image Processing Framework

“FlexISP: a flexible camera image processing framework” by Heide, Steinberger, Tsai, Rouf, Pająk, et al. …

2014 SA Technical Papers Xie_Hierarchical Diffusion Curves for Accurate Automatic Image Vectorization

“Hierarchical diffusion curves for accurate automatic image vectorization” by Xie, Sun, Tong and Nowrouzezahrai

2014 SA Technical Papers Ganacim_Massively-Parallel Vector Graphics

“Massively-parallel vector graphics” by Ganacim, Lima, Figueiredo and Nehab

2014 SA Technical Papers Steinberger_Whippletree-Task-based Scheduling of Dynamic Workloads on the GPU

“Whippletree: task-based scheduling of dynamic workloads on the GPU” by Steinberger, Kenzel, Boechat, Kerbl, Dokter, et al. …

2014 SA Technical Papers Clarberg_Deep Shading Buffers on Commodity GPUs

“Deep shading buffers on commodity GPUs” by Clarberg and Munkberg

2014 SA Technical Papers Berard_High-Quality Capture of Eyes

“High-quality capture of eyes” by Bérard, Bradley, Nitti, Beeler and Gross

2014 SA Technical Papers Zhang_Leveraging Depth Cameras and Wearable Pressure Sensors

“Leveraging depth cameras and wearable pressure sensors for full-body kinematics and dynamics capture” by Zhang, Siu, Zhang, Liu and Chai

2014 SA Technical Papers Lee_Locomotion Control for Many-Muscle Humanoids

“Locomotion control for many-muscle humanoids” by Lee, Park, Kwon and Lee

2014 SA Technical Papers Loper_MoSh-Motion and Shape Capture from Sparse Markers

“MoSh: motion and shape capture from sparse markers” by Loper, Mahmood and Black

2014 SA Technical Papers Won_Generating and Ranking Diverse Multi-Character Interactions

“Generating and ranking diverse multi-character interactions” by Won, Lee, O’Sullivan, Hodgins and Lee

2014 SA Technical Papers Xu_Dynamic Hair Capture using Spacetime Optimization

“Dynamic hair capture using spacetime optimization” by Xu, Wu, Wang, Zheng, Tong, et al. …

2014 SA Technical Papers Hu_Capturing Braided Hairstyles

“Capturing braided hairstyles” by Hu, Ma, Luo, Wei and Li

2014 SA Technical Papers Shi_Automatic Acquisition of High-fidelity Facial Performances

“Automatic acquisition of high-fidelity facial performances using monocular videos” by Shi, Wu, Tong and Chai

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