Page 204 – ACM SIGGRAPH HISTORY ARCHIVES
2014 SA Technical Papers Wang_Automatic Shader Simplification Using Surface Signal Approximation

“Automatic shader simplification using surface signal approximation” by Wang, Yang, Yuan, Chen, Bala, et al. …

2014 SA Technical Papers Shao_Imagining the Unseen-Stability-based Cuboid Arrangements

“Imagining the unseen: stability-based cuboid arrangements for scene understanding” by Shao, Monszpart, Zheng, Koo, Xu, et al. …

2014 SA Technical Papers Fan_Structure Completion for Facade Layouts

“Structure completion for facade layouts” by Fan, Musialski, Liu and Wonka

2014 SA Technical Papers Schuller_Appearance-Mimicking Surfaces

“Appearance-mimicking surfaces” by Schüller, Panozzo and Sorkine-Hornung

2014 SA Technical Papers Koo_Creating Works-Like Prototypes of Mechanical Objects

“Creating works-like prototypes of mechanical objects” by Koo, Li, Yao, Agrawala and Mitra

2014 SA Technical Papers Liu_Creating Consistent Scene Graphs Using a Probabilistic Grammar

“Creating consistent scene graphs using a probabilistic grammar” by Liu, Chaudhuri, Kim, Huang, Mitra, et al. …

2014 SA Technical Papers Savva_SceneGrok-Inferring Action Maps in 3D Environments

“SceneGrok: inferring action maps in 3D environments” by Savva, Chang, Hanrahan, Fisher and Nießner

2014 SA Technical Papers Hu_Approximate Pyramidal Shape Decomposition-from-Motion

“Approximate pyramidal shape decomposition” by Hu, Li, Zhang and Cohen-Or

2014 SA Technical Papers Deuss_Assembling Self-Supporting Structures

“Assembling self-supporting structures” by Deuss, Panozzo, Whiting, Liu, Block, et al. …

2014 SA Technical Papers Zhou_Topology-Constrained Synthesis of Vector Patterns

“Topology-constrained synthesis of vector patterns” by Zhou, Jiang and Lefebvre

2014 SA Technical Papers Chen_Automatic Semantic Modeling of Indoor Scenes

“Automatic semantic modeling of indoor scenes from low-quality RGB-D data using contextual information” by Chen, Lai, Wu, Martin and Hu

2014 SA Technical Papers Cirio_Yarn-Level Simulation of Woven Cloth

“Yarn-level simulation of woven cloth” by Cirio, Lopez-Moreno, Miraut and Otaduy

2014 SA Technical Papers Aydin_Temporally Coherent Local Tone Mapping of HDR Video

“Temporally coherent local tone mapping of HDR video” by Aydin, Stefanoski, Croci, Gross and Smolic

2014 SA Technical Papers Bonneel_Interactive Intrinsic Video Editing

“Interactive intrinsic video editing” by Bonneel, Sunkavalli, Tompkin, Sun, Paris, et al. …

2014 SA Technical Papers Liu_TrackCam-3D-aware Tracking Shots from Consumer Video

“TrackCam: 3D-aware tracking shots from consumer video” by Liu, Wang, Cho and Tan

2014 SA Technical Papers Zhong_Slippage-free Background Replacement for Hand-held Video

“Slippage-free background replacement for hand-held video” by Zhong, Yang, Qin, Lischinski, Cohen-Or, et al. …

2014 SA Technical Papers Wu_Real-time Shading-based Refinement for Consumer Depth Cameras

“Real-time shading-based refinement for consumer depth cameras” by Wu, Zollhöfer, Nießner, Stamminger, Izadi, et al. …

2014 SA Technical Papers Xiong_Robust Surface Reconstruction via Dictionary Learning

“Robust surface reconstruction via dictionary learning” by Xiong, Zhang, Zheng, Cai and Liu

2014 SA Technical Papers Yin_Morfit-Interactive Surface Reconstruction

“Morfit: interactive surface reconstruction from incomplete point clouds with curve-driven topology and geometry control” by Yin, Huang, Zhang, Gong, Cohen-Or, et al. …

2014 SA Technical Papers Wu_Quality-driven Poisson-guided Autoscanning

“Quality-driven poisson-guided autoscanning” by Wu, Sun, Long, Huang, Cohen-Or, et al. …

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