Page 184 – ACM SIGGRAPH HISTORY ARCHIVES
2017 SA Technical Papers_Aksit_Near-Eye Varifocal Augmented Reality Display using See-Through Screens

“Near-eye varifocal augmented reality display using see-through screens”

2017 SA Technical Papers_Hedman_Casual 3D Photography

“Casual 3D photography” by Hedman, Alsisan, Szeliski and Kopf

2017 SA Technical Papers_Tkach_Online Generative Model Personalization for Hand Tracking

“Online generative model personalization for hand tracking”

2017 SA Technical Papers_Sun_Perceptually-Guided Foveation for Light Field Displays

“Perceptually-guided foveation for light field displays”

2017 SA Technical Papers_Poranne_Autocuts-Simultaneous Distortion and Cut Optimization for UV Mapping

“Autocuts: simultaneous distortion and cut optimization for UV mapping” by Poranne, Tarini, Huber, Panozzo and Sorkine-Hornung

2017 SA Technical Papers_Liu_Seam erasure and seam-aware decoupling of shape from mesh resolution

“Seamless: seam erasure and seam-aware decoupling of shape from mesh resolution”

2017 SA Technical Papers_Xu_Autonomous Reconstruction of Unknown Indoor Scenes Guided by Time-varying Tensor Fields

“Autonomous reconstruction of unknown indoor scenes guided by time-varying tensor fields” by Xu, Zheng, Yan, Yan, Zhang, et al. …

2017 SA Technical Papers_Hu_Avatar Digitization From a Single Image For Real-Time Rendering

“Avatar digitization from a single image for real-time rendering” by Hu, Saito, Wei, Nagano, Seo, et al. …

2017 SA Technical Papers_Dong_Smooth Assembled Mappings for Large-Scale Real Walking-4

“Smooth assembled mappings for large-scale real walking”

2017 SA Technical Papers_Angles_Sketch-Based Implicit Blending

“Sketch-based implicit blending”

2017 SA Technical Papers_Kelly_BigSUR-Large-scale Structured Urban Reconstruction

“BigSUR: large-scale structured urban reconstruction” by Kelly, Femiani, Wonka and Mitra

2017 SA Technical Papers_Averbuch-Elor_Bringing Portraits to Life

“Bringing portraits to life” by Averbuch-Elor, Cohen-Or, Kopf and Cohen

2017 SA Technical Papers_Jiang_Simplicial Complex Augmentation Framework for Bijective Maps

“Simplicial complex augmentation framework for bijective maps”

2017 SA Technical Papers_Cholewiak_ChromaBlur-Rendering Chromatic Eye Aberration Improves Accommodation and Realism

“Chromablur: rendering chromatic eye aberration improves accommodation and realism” by Cholewiak, Love, Srinivasan, Ng and Banks

2017 SA Technical Papers_Werner_Scratch iridescence - Wave-optical rendering of diffractive surface structure

“Scratch iridescence: wave-optical rendering of diffractive surface structure”

2017 SA Technical Papers_Li_City-Scale Traffic Animation Using Statistical Learning and Metamodel-Based Optimization

“City-scale traffic animation using statistical learning and metamodel-based optimization” by Li, Wolinski and Lin

2017 SA Technical Papers_Elek_Scattering-aware Texture Reproduction for 3D Printing

“Scattering-aware texture reproduction for 3D printing”

2017 SA Technical Papers_Baek_Compact Single-Shot Hyperspectral Imaging Using a Prism

“Compact single-shot hyperspectral imaging using a prism” by Baek, Kim, Gutierrez and Kim

2017 SA Technical Papers_Gao_Robust Structure Simplification for Hex Re-meshing

“Robust structure simplification for hex re-meshing”

2017 SA Technical Papers_Sung_ComplementMe-Weakly-Supervised Component Suggestions for 3D Modeling

“ComplementMe: weakly-supervised component suggestions for 3D modeling” by Sung, Su, Kim, Chaudhuri and Guibas

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