Page 182 – ACM SIGGRAPH HISTORY ARCHIVES
2019 SA Technical Papers_Gao_SDM-NET: deep generative network for structured deformable mesh

“SDM-NET: deep generative network for structured deformable mesh” by Gao, Yang, Wu, Yuan, Fu, et al. …

2024 Technical Papers: Sassen_Repulsive Shells

“Repulsive Shells” by Sassen, Schumacher, Rumpf and Crane

2002 Talks: Haddon_Sketchy Rendering

“Sketchy rendering” by Haddon

2016 SA Technical Papers_Budninskiy_Optimal Voronoi Tessellations with Hessian-based Anisotropy

“Optimal voronoi tessellations with hessian-based anisotropy” by Budninskiy, Liu, Goes, Tong, Alliez, et al. …

2017 SA Technical Papers_Taylor_Articulated Distance Fields for Ultra-Fast Tracking of Hands Interacting

“Articulated distance fields for ultra-fast tracking of hands interacting” by Taylor, Tankovich, Tang, Keskin, Kim, et al. …

2017 SA Technical Papers_Li_Learning a model of facial shape and expression from 4D scans

“Learning a model of facial shape and expression from 4D scans” by Li, Bolkart, Black, Li and Romero

2017 SA Technical Papers_Pirk_Interactive Wood Combustion for Botanical Tree Models

“Interactive wood combustion for botanical tree models” by Pirk, Jarząbek, Hädrich, Michels and Palubicki

2017 SA Technical Papers_Guerin_Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks

“Interactive example-based terrain authoring with conditional generative adversarial networks” by Digne, Guérin, Galin, Peytavie, Wolf, et al. …

2017 SA Technical Papers_Khungurn_Fast Rendering of Fabric Micro-Appearance Models Under Directional and Spherical Gaussian Lights

“Fast rendering of fabric micro-appearance models under directional and spherical gaussian lights” by Khungurn, Noeckel, Wu, Marschner and Bala

2017 SA Technical Papers_Yamamoto_Fully Perceptual-Based 3D Spatial Sound Individualization with an Adaptive Variational AutoEncoder

“Fully perceptual-based 3D spatial sound individualization with an adaptive variational autoencoder” by Yamamoto and Igarashi

2017 SA Technical Papers_Shi_Near-eye Light Field Holographic Rendering with Spherical Waves for Wide Field of View Interactive 3D Computer Graphics

“Near-eye light field holographic rendering with spherical waves for wide field of view interactive 3D computer graphics”

2017 SA Technical Papers_Chen_GPU-Accelerated Locally Injective Shape Deformation

“GPU-accelerated locally injective shape deformation” by Chen and Weber

2017 SA Technical Papers_Dou_Motion2Fusion-Real-time Volumetric Performance Capture

“Motion2fusion: real-time volumetric performance capture”

2017 SA Technical Papers_Bauszat_Gradient-Domain Path Reusing

“Gradient-domain path reusing” by Bauszat, Petitjean and Eisemann

2017 SA Technical Papers_Eilersten_HDR image reconstruction from a single exposure using deep CNNs

“HDR image reconstruction from a single exposure using deep CNNs” by Eilertsen, Kronander, Denes, Mantiuk and Unger

2017 SA Technical Papers_Choi_High-Quality Hyperspectral Reconstruction Using a Spectral Prior

“High-quality hyperspectral reconstruction using a spectral prior” by Choi, Jeon, Nam, Gutierrez and Kim

2017 SA Technical Papers_Schuussler_Microfacet-based Normal Mapping for Robust Monte Carlo Path Tracing

“Microfacet-based normal mapping for robust Monte Carlo path tracing”

2017 SA Technical Papers_Won_How to Train Your Dragon-Example-Guided Control of Flapping Flight

“How to train your dragon: example-guided control of flapping flight” by Won, Park, Kim and Lee

2017 SA Technical Papers_Yan_A BSSRDF Model for Efficient Rendering of Fur with Global Illumination

“Metasilicone: design and fabrication of composite silicone with desired mechanical properties”

2017 SA Technical Papers_Kilian_Material-minimizing forms and structures

“Material-minimizing forms and structures”

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