Page 180 – ACM SIGGRAPH HISTORY ARCHIVES
2019 SA Technical Papers_Yin_LOGAN: unpaired shape transform in latent overcomplete space

“LOGAN: unpaired shape transform in latent overcomplete space” by Yin, Chen, Huang, Cohen-Or and Zhang

2019 SA Technical Papers_Seitz_Staged metaprogramming for shader system development

“Staged metaprogramming for shader system development” by Seitz, Foley, Porumbescu and Owens

2019 SA Technical Papers_Hu_Reducing simulator sickness with perceptual camera control

“Reducing simulator sickness with perceptual camera control” by Hu, Sun, Didyk, Wei and Kaufman

2019 SA Technical Papers_Starke_Neural state machine for character-scene interactions

“Neural state machine for character-scene interactions” by Starke, Zhang, Komura and Saito

2019 SA Technical Papers_Min_SoftCon: simulation and control of soft-bodied animals with biomimetic actuators

“SoftCon: simulation and control of soft-bodied animals with biomimetic actuators” by Min, Won, Lee, Park and Lee

2019 SA Technical Papers_Bergamin_DReCon: data-driven responsive control of physics-based characters

“Learning body shape variation in physics-based characters” by Won and Lee

2019 SA Technical Papers_Bergamin_DReCon: Data-Driven Responsive Control of Physics-Based Characters.jpg

“DReCon: data-driven responsive control of physics-based characters” by Bergamin, Clavet, Holden and Forbes

2019 SA Technical Papers_Park_Learning predict-and-simulate policies from unorganized human motion data

“Learning predict-and-simulate policies from unorganized human motion data” by Park, Ryu, Lee, Lee and Lee

2019 SA Technical_Papers_Ahmad_Automatically Translating Image Processing Libraries to Halide

“Automatically translating image processing libraries to halide” by Ahmad, Ragan-Kelley, Cheung and Kamil

2019 SA Technical Papers_Nimier-David_Mitsuba 2: a retargetable forward and inverse renderer

“Mitsuba 2: a retargetable forward and inverse renderer” by Nimier-David, Vicini, Zeltner and Jakob

2019 SA Technical Papers_Yu_Modeling endpoint distribution of pointing selection tasks in virtual reality environments

“Modeling endpoint distribution of pointing selection tasks in virtual reality environments” by Yu, Liang, Lu, Fan and Ens

2019 SA Technical Papers_Guo_The relightables: volumetric performance capture of humans with realistic relighting

“The relightables: volumetric performance capture of humans with realistic relighting” by Guo, Lincoln, Davidson, Busch, Yu, et al. …

2019 SA Technical Papers_Pozo_An integrated 6DoF video camera and system design

“An integrated 6DoF video camera and system design” by Pozo, Toksvig, Schrager, Hsu, Mathur, et al. …

2019 SA Technical Papers_Jo_Tomographic projector: large scale volumetric display with uniform viewing experiences

“Tomographic projector: large scale volumetric display with uniform viewing experiences” by Jo, Lee, Yoo, Choi, Kim, et al. …

2019 SA Technical Papers_Zhong_DiCE: dichoptic contrast enhancement for VR and stereo displays

“DiCE: dichoptic contrast enhancement for VR and stereo displays” by Zhong, Koulieris, Drettakis, Banks, Chambe, et al. …

2019 Talks: Kaplanyan_DeepFovea: Neural Reconstruction for Foveated Rendering and Video Compression using Learned Natural Video Statistics

“DeepFovea: neural reconstruction for foveated rendering and video compression using learned statistics of natural videos” by Kaplanyan, Sochenov, Leimkühler, Okunev, Goodall, et al. …

2019 SA Technical Papers_Guo_GradNet: unsupervised deep screened poisson reconstruction for gradient-domain rendering

“GradNet: unsupervised deep screened poisson reconstruction for gradient-domain rendering” by Guo, Li, Li, Qiang, Hu, et al. …

2019 SA Technical Papers_Xu_Adversarial Monte Carlo denoising with conditioned auxiliary feature modulation

“Adversarial Monte Carlo denoising with conditioned auxiliary feature modulation” by Xu, Zhang, Wang, Xu, Yang, et al. …

2019-SA-Technical-Paper_Dong_Redirected-Smooth-Mappings-for-Multiuser-Real-Walking

“Redirected Smooth Mappings for Multi-User Real Walking in VR” by Dong, Fu, Yang and Liu

2019 SA Technical Papers_Zhang_Acoustic texture rendering for extended sources in complex scenes

“Acoustic texture rendering for extended sources in complex scenes” by Zhang, Raghuvanshi, Snyder and Marschner

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