“The Morphology of Digital Creatures” by Sumida
Conference:
Type(s):
Entry Number: 26
Title:
- The Morphology of Digital Creatures
Course Organizer(s):
Presenter(s)/Author(s):
Abstract:
Prerequisites
Familiarity with 3D animation, character rigging, modeling, and deformation systems.
Intended Audience
Students and professionals interested in character design and performance.
Description
Fundamental features of human and animal anatomy inform the structure of digital creatures, whether they are realistic or based on novel combinations of known morphologies. This course connects the biomechanics and environmental adaptations of living and extinct organisms to techniques used to represent bone, muscles, and skin in digital creatures.