“Texture Map Generation for Large-scale 3D Reconstructed Scenes” by Jeon, Jung, Kim and Lee
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Entry Number: 88
Title:
- Texture Map Generation for Large-scale 3D Reconstructed Scenes
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Abstract:
Nowadays RGB-D cameras, such as Microsoft Kinect, have become widely available. Various researches on 3D reconstruction based on RGB-D images have enabled 3D navigation of a scene by rendering the reconstructed 3D model from desirable viewpoints. However, these reconstructed 3D models are not yet popularly used in applications due to the lack of accurate color information.
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Acknowledgements:
This work was supported by the National Research Foundation of Korea (NRF) grant (NRF-2014R1A2A1A11052779) and Institute for Information & communications Technology Promotion (IITP) grant (R0126-16-1078) both funded by the Korea government (MSIP).