“Silencing the Noise on Elysium” by Goddard
Conference:
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Title:
- Silencing the Noise on Elysium
Session/Category Title: Sampling
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Abstract:
This new solution to the common issue of ray-traced noise drastically reduces render times by expanding use of a temporal filter to attenuate the weighting of a non-local-means algorithm that selectively refines its result.
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