“Silencing the Noise on Elysium” by Goddard

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Conference:


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Title:

    Silencing the Noise on Elysium

Session/Category Title:   Sampling


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Abstract:


    This new solution to the common issue of ray-traced noise drastically reduces render times by expanding use of a temporal filter to attenuate the weighting of a non-local-means algorithm that selectively refines its result.


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