“Shape Blending Using the StarSkeleton Representation” by Shapira and Rappoport

  • ©Michal Shapira and Ari Rappoport

Conference:


Type(s):


Interest Area:


    Technical

Title:

    Shape Blending Using the StarSkeleton Representation

Session/Category Title:   The 2D World


Presenter(s)/Author(s):



Abstract:


    We present a novel approach to polygon blending, which avoids shape distortions and almost completely eliminates boundary self-intersections by parameterizing the polygons’ areas. Our method introduces the star-skeleton representation, based on equivalent decompositions of the polygons into star pieces.


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