“Reverse Projection: Real-Time Local Space Texture Mapping” by Wei Lim, Xian Ng, Griffin, Kyger and Baghernezhad
Conference:
Type(s):
Entry Number: 48
Title:
- Reverse Projection: Real-Time Local Space Texture Mapping
Session/Category Title: Posters: Rendering & Displays
Presenter(s)/Author(s):
Abstract:
Reverse projection is a real-time technique to project and color the surface of a 3D model by directly updating the texture map. Projections are computed in local space textures and are outward-looking. This technique improves speed and versatility of painting, and users can enjoy the painting of their assets.