“Real-Time Rendering of Populated Urban Environments” by Tecchia and Loscos

  • ©Franco Tecchia and Celine Loscos

Conference:


Type(s):


Interest Area:


    Application

Title:

    Real-Time Rendering of Populated Urban Environments

Session/Category Title:   Realtime Applications


Presenter(s)/Author(s):



Abstract:


    Complex urban environments are common in computer graphics applications, but they often look empty and lifeless. This sketch proposes methods for real-time rendering of virtual cities populated by thousands of animated individuals.

References:


    1. Tecchia, F. & Chrysanthou, Y. (2000). Real time rendering of densely populated urban environments. In Rendering Techniques ‘00 (10th Eurographics Workshop on Rendering), Péroche and Rushmeier, eds., 45-56.


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