“Real-Time Rendering of Populated Urban Environments” by Tecchia and Loscos
Conference:
Type(s):
Interest Area:
- Application
Title:
- Real-Time Rendering of Populated Urban Environments
Session/Category Title: Realtime Applications
Presenter(s)/Author(s):
Abstract:
Complex urban environments are common in computer graphics applications, but they often look empty and lifeless. This sketch proposes methods for real-time rendering of virtual cities populated by thousands of animated individuals.
References:
1. Tecchia, F. & Chrysanthou, Y. (2000). Real time rendering of densely populated urban environments. In Rendering Techniques ‘00 (10th Eurographics Workshop on Rendering), Péroche and Rushmeier, eds., 45-56.