“Pipeline Rendering: Interactive Refractions, Reflections, and Shadows” by Diefenbach and Badler – ACM SIGGRAPH HISTORY ARCHIVES

“Pipeline Rendering: Interactive Refractions, Reflections, and Shadows” by Diefenbach and Badler

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Conference:


Type(s):


Interest Area:


    Technical

Title:

    Pipeline Rendering: Interactive Refractions, Reflections, and Shadows

Session/Category Title:   Rendering and Systems


Presenter(s)/Author(s):



Abstract:


    Use of bitplanes and rendering pipelines can create ray-trace-quality illumination effects in real time by providing recursive reflections and refractions, reflective and refractive lighting and shadows, and caustics.


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