“LibEE: A Multithreaded Dependency Graph for Character Animation” by Watt and Hampton

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Conference:


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Title:

    LibEE: A Multithreaded Dependency Graph for Character Animation

Session/Category Title:   Priming the Pipe


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Abstract:


    This talk presents a heavily multithreaded dependency-graph engine built for a next-generation in-house character animation tool, as well as visualization tools designed to help riggers optimize their characters for such a highly parallel evaluation environment.


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