“Introduction to Using RenderMan” by Chang and Kesson – ACM SIGGRAPH HISTORY ARCHIVES

“Introduction to Using RenderMan” by Chang and Kesson

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Conference:


Type(s):


Title:

    Introduction to Using RenderMan

Presenter(s)/Author(s):



Abstract:


    This full-day course is an intensive, hands-on practical introduction to Pixar’s RenderMan.

    In the first part of the course, attendees gain sufficient familiarity with RenderMan’s scene-description protocol to edit and manipulate RIB files, which allow modeling and animation applications to communicate with RenderMan. The second part of the course introduces the RenderMan Shading Language (RSL). The goal of this section is to provide an overview of the creative potential of the shading language so attendees can continue their own independent exploration of the shading language. During the final part of the course, attendees are introduced to the Python scripting language and Pixar’s PRMan.

    Attendees who are interested in this session may join a dedicated queue labeled Introduction to Using RenderMan at the 3rd Floor, Registration Counter, Coex Convention & Exhibition Center beginning at 8:00 am, Saturday, 18 December. The group will leave at 08:20 am with a guide for transporation to Konkuk University (a seven-stop train ride from the convention center), where this course will be presented.

    Attendance for this course is limited to 50 attendees. Attendance is on a first-come, first-served basis. Priority is given to those who arrive in the morning. Attendees can not enter the session without a course ticket.

    Once the room is full, a sign will be placed on the desk at the 3rd Floor, Registration Counter, Coex Convention & Exhibition Center.


Additional Information:


    Prerequisites

    None.


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