“Hybrid Prediction for Games’ Rollback Netcode” by Lioret, Diler, Dalil and Mota

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Entry Number: 03

Title:

    Hybrid Prediction for Games’ Rollback Netcode

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References:


    Tony ”Ponder” Cannon. 2006. GGPO. https://github.com/pond3r/ggpoGoogle Scholar
    Dietterich. 2021. Learning for Sequential Data: A Review.(2021).Google Scholar
    Anton Ehlert. 2021. Improving Input Prediction in Online Fighting Games. (2021).Google Scholar
    HiFight. 2018. Footsies. https://github.com/hifight/FootsiesGoogle Scholar
    Martin Huynh and Fernando Valarino. 2019. An Analysis of Continuous Consistency Models in Real Time Peer-to-Peer Fighting Games. (2019).Google Scholar


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