“Hierarchical Volumetric Object Representations for Digital Fabrication Workflows” by Keeter

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Entry Number: 55

Title:

    Hierarchical Volumetric Object Representations for Digital Fabrication Workflows

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Abstract:


    With the rise of of desktop 3D printers, hackerspaces, and fab labs, more and more individuals are engaging in personal-scale digital fabrication. For historical reasons, fabrication workflows are often based on triangulated meshes. Meshes are easy to render, but cannot guarantee physical feasibility — holes, zero-area faces, incorrect normals, and other flaws can make them nonsensical descriptions of physical objects.

References:


    1. Duff, T. 1992. Interval arithmetic recursive subdivision for implicit functions and constructive solid geometry. SIGGRAPH ’92.
    2. Frisken, S. F., Perry, R. N., Rockwood, A. P., and Jones, T. R. 2000. Adaptively sampled distance fields: a general representation of shape for computer graphics. SIGGRAPH ’00.


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