“Fire simulation and rendering in Beowulf” by Wrenninge, Serritella, Vandernoot, Falt and Witting – ACM SIGGRAPH HISTORY ARCHIVES

“Fire simulation and rendering in Beowulf” by Wrenninge, Serritella, Vandernoot, Falt and Witting

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Conference:


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Title:

    Fire simulation and rendering in Beowulf

Session/Category Title:   Fire, Fur, and Fluid


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Abstract:


    The pipeline and techniques used to create volumetric fire, from torches to entire burning cities, in several hundred shots on the animated feature film “Beowulf.”


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