“Fast proximity computation among deformable models using discrete voronoi diagrams: implementation details” by Sud, Govindaraju, Gayle, Kabul and Manocha – ACM SIGGRAPH HISTORY ARCHIVES

“Fast proximity computation among deformable models using discrete voronoi diagrams: implementation details” by Sud, Govindaraju, Gayle, Kabul and Manocha

  • 2006 Talks: Sud_Fast Proximity Computation Among Deformable Models Using Discrete Voronoi Diagrams: Implementation Details

Conference:


Title:

    Fast proximity computation among deformable models using discrete voronoi diagrams: implementation details

Session/Category Title:   Sound & Fury


Presenter(s)/Author(s):



Abstract:


    Implementation details related to the SIGGRAPH 2006 paper: Fast Proximity Computation Among Deformable Models Using Discrete Voronoi Diagrams.

References:


    1. Sud, A., Govindaraju, N., Gayle, R., and Manocha, D. 2006. Interactive 3d distance field computation using linear factorization. In Proc. ACM Symposium on Interactive 3D Graphics and Games, 117–124.
    2. Sud, A., Govindaraju, N., Gayle, R., Kabul, I., and Manocha, D. 2006. Fast proximity computation among deformable models using discrete voronoi diagrams. ACM Transactions on Graphics (SIGGRAPH 2006 Proceedings).


ACM Digital Library Publication:




Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org