“Dynamic On-Mesh Procedural Generation Control” by Buron, Marvie, Guennebaud and Granier

  • ©Cyprien Buron, Jean-Eudes Marvie, Gael Guennebaud, and Xavier Granier

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Title:

    Dynamic On-Mesh Procedural Generation Control

Session/Category Title:   Simulation


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Abstract:


    A novel approach to constrain procedural generation of geometry using a texture-marching algorithm suitable for the GPU, allowing interactive on-mesh editing.


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