“Crowd and Group Animation” by Kermel, Opdyke and Regelous

  • ©Laurent Kermel, William Opdyke, and Stephen Regelous

Conference:


Entry Number: 15

Title:

    Crowd and Group Animation

Course Organizer(s):



Presenter(s):



Abstract:


    Prerequisites
    Experience with computer animation is recommended but not mandatory.

    Intended Audience
    Animators and designers.

    Description
    A continuous challenge for special effects in movies is the production of realistic virtual crowds. There is also a need for real-time crowds in games and VR. This course presents state-of-the-art techniques and examples from recent movies (“Lord of the Rings,” “Shrek2,” “Madagascar”) and VR applications.

     


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