“Creature modeling and facial animation on Star Wars: Episode I The Phantom Menace” by Campbell and Phillips – ACM SIGGRAPH HISTORY ARCHIVES

“Creature modeling and facial animation on Star Wars: Episode I The Phantom Menace” by Campbell and Phillips

  • 1999 SIGGRAPH Image Not Available

Conference:


Type(s):


Talk Type(s):


Title:

    Creature modeling and facial animation on Star Wars: Episode I The Phantom Menace

Session/Category Title:   Star Wars Episode I Creature Development


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Interest Area:


    Modeling / Geometry and Production & Animation

Abstract:


    For “Episode I,” the duties of the creature modelers at Industrial Light & Magic involved building the static models, either from scanned maquettes or by sculpting from scratch, building libraries of facial shapes and expressions for the talking creatures, and working with the envelopers responsible for the flexible skin models to sculpt corrective adjustments.


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