“Creating a Multi-Sensory Horror Experience with VR” by Cole, Darling, Clement, Laroche, Lamoureux, et al. …
Conference:
Type(s):
Title:
- Creating a Multi-Sensory Horror Experience with VR
Session/Category Title: Augmented & Virtual Reality
Presenter(s)/Author(s):
Abstract:
We present a multi-sensory VR horror experience that integrates visual cues, with spatial audio, and haptic feedback to create anxiety, fear, terror, and disgust. Haptic feedback is provided by real-world similuations of in-experience objects to create unpleasant warm and gooey textures for participants to feel.
References:
[1]
Daniel Harley, Alexander Verni, Mackenzie Willis, Ashley Ng, Lucas Bozzo, and Ali Mazalek. 2018. Sensory VR: Smelling, Touching, and Eating Virtual Reality. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction (Stockholm, Sweden) (TEI ?18). Association for Computing Machinery, New York, NY, USA, 386?397. https://doi.org/10.1145/3173225.3173241
[2]
Peter Schulz, Dmitry Alexandrovsky, Felix Putze, Rainer Malaka, and Johannes Sch?ning. 2019. The Role of Physical Props in VR Climbing Environments. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (Glasgow, Scotland Uk) (CHI ?19). Association for Computing Machinery, New York, NY, USA, 1?13. https://doi.org/10.1145/3290605.3300413