“Chasing Film in 5ms: A Look at the Real-Time VFX of Uncharted 4: A Thief’s End” by Radford – ACM SIGGRAPH HISTORY ARCHIVES

“Chasing Film in 5ms: A Look at the Real-Time VFX of Uncharted 4: A Thief’s End” by Radford

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Title:

    Chasing Film in 5ms: A Look at the Real-Time VFX of Uncharted 4: A Thief's End

Session/Category Title:   Insights in Game Production


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Abstract:


    Real-time VFX-like explosions, smoke, and fire have always suffered from hardware limitations. With the Playstation 4 and Xbox One, a new generation of games is arriving. Naughty Dog presents a brief glimpse into some of the efforts it’s making to advance an often-forgotten discipline in games.


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