“Building the World of The Witcher 3: Wild Hunt” by Török and Krzyścin – ACM SIGGRAPH HISTORY ARCHIVES

“Building the World of The Witcher 3: Wild Hunt” by Török and Krzyścin

  • 2015 SIGGRAPH Image Not Available

Conference:


Title:

    Building the World of The Witcher 3: Wild Hunt

Session/Category Title:   Killing Monsters: Behind the Scenes of the Witcher 3: Wild Hunt


Presenter(s)/Author(s):


Entry Number: 05


Abstract:


    Talk will focus on our latest game: The Witcher 3: Wild Hunt, covering production scope challenges, technical design ideas and details about features we implemented while creating our first truly open world game.


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