“Building “Shrek’s” Natural Environment (Trees, Plants, and Grass)” by Peterson and Gibbs
Conference:
Type(s):
Interest Area:
- Production & Animation
Title:
- Building “Shrek’s” Natural Environment (Trees, Plants, and Grass)
Session/Category Title: A First Look at "Shrek"
Presenter(s)/Author(s):
Abstract:
This sketch describes the comput er graphics techniques used to create trees for “Shrek,” produced by PDI/DreamWorks.
References:
1. We b e r, J. Penn, J. (1995). Creation and rendering of realistic trees. Proc. SI G GRAPH 95.