“Bresenham Noise” by Kameya and Hart
Conference:
Type(s):
Interest Area:
- Application
Title:
- Bresenham Noise
Session/Category Title: Texturing
Presenter(s)/Author(s):
Abstract:
A method for computing the Perlin noise function for procedural tex turing using forward differencing. This method reduces the computa tions per pixel to realize real-time procedural texturing.
References:
1. Perlin, K. (1985). An image synthesizer. Computer Graphics (Proc. SIGGRAPH 85).
2. Hart, J. C., Carr, N., Kameya, M., Tibbitts, S. A., & Coleman, T. J. (1999, August). Antialiased parameterized solid texturing simplified for consumer-level hardware implementation. Proc. Eurographics/SIGGRAPH Graphics Hardware Workshop.
3. Bresenham, J. (1977). A linear algorithm for incremental digital display of circular arcs. Communications of the ACM, 20 (2).