“Amorphous: An OpenGL Sparse Volume Renderer” by Matthews

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Conference:


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Title:

    Amorphous: An OpenGL Sparse Volume Renderer

Session/Category Title:   Priming the Pipe


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Abstract:


    This GPU volume renderer is optimized for sparse volumes and gives physically accurate results and interactive performance. It reduces the need for offline renders by tightening the loop between volumetric modeling, simulation, and visual feedback.


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