“A Resampled Tree for Many Lights Rendering” by Estevez, Lecocq and Hellmuth
Conference:
Type(s):
Title:
- A Resampled Tree for Many Lights Rendering
Session/Category Title: Lights, Quality, Action!
Presenter(s)/Author(s):
Abstract:
We present a hybrid tree and importance resampling approach for many lights rendering in production scenes.
References:
[1]
Benedikt Bitterli, Chris Wyman, Matt Pharr, Peter Shirley, Aaron Lefohn, and Wojciech Jarosz. 2020. Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting. ACM Trans. Graph. 39, 4, Article 148 (aug 2020), 17 pages. https://doi.org/10.1145/3386569.3392481
[2]
M. T. CHAO. 1982. A general purpose unequal probability sampling plan. Biometrika 69, 3 (12 1982), 653–656. https://doi.org/10.1093/biomet/69.3.653 arXiv:https://academic.oup.com/biomet/article-pdf/69/3/653/591311/69-3-653.pdf
[3]
Alejandro Conty Estevez and Christopher Kulla. 2018. Importance Sampling of Many Lights with Adaptive Tree Splitting. Proc. ACM Comput. Graph. Interact. Tech. 1, 2, Article 25 (aug 2018), 17 pages. https://doi.org/10.1145/3233305
[4]
Justin Talbot. 2005. Importance Resampling for Global Illumination. In Master Thesis. Birgham Young University. https://scholarsarchive.byu.edu/etd/663/