“A model for anisotropic reflections in open GL” by Heidrich
Conference:
Type(s):
Interest Area:
- Rendering and Technical
Title:
- A model for anisotropic reflections in open GL
Session/Category Title: Cool Shades
Presenter(s)/Author(s):
Abstract:
A novel approach for simulating anisotropic reflections on OpenGL-based hardware in real time. Rendering of anisotropic surfaces with one light source is as expensive as traditional texturing and lighting.
References:
1. 1 David C. Banks. Illumination in diverse codimensions. In Computer Graphics (Proceedings of SIGGRAPH 94), 327-334, July 1994.
2. 2 Detlev Stalling, Malte Zöckler, and Hans-Christian Hege. Fast display of illuminated field lines. IEEE Transactions on Visualization and Computer Graphics 3(2), 118-128, 1997.