“Touch Interface on Back of the Hand” by Nakatsuma, Shinoda, Makino, Sato and Maeno


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  • ©Kei Nakatsuma, Hiroyuki Shinoda, Yasutoshi Makino, Katsunari Sato, and Takashi Maeno

Conference:


  • SIGGRAPH 2011
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Type(s):


Entry Number: 19

Title:


    Touch Interface on Back of the Hand

Presenter(s):



Description:


    In this paper we propose a new computer–human interface which uses the back of the hand for pointer control.

    Recently we can use many touch based interface including touch pad on PCs, cell phones, tablet devices and portable games. With these devices, they can arrange many different types of buttons on the screen depending on applications. It enables small devices to achieve various functions on a small screen.

    There is one drawback for these touch panel devices. Users cannot feel haptic feedback like “click” since they do not have physical buttons. As a result, it is difficult to input data without any visual or auditory cues. User cannot input date while they are walking, for example.

    In order to solve the issue, we propose a new interface which uses the back of the hand as an input surface of pointing device. If we utilize our skin as an input surface, we can feel and perceive which area is tapped.

References:


    BUTLER, A., IZADI, S., AND HODGES, S. 2008. Sidesight: multi“touch” interaction around small devices. In Proceedings of the 21st annual ACM symposium on User interface software and technology, ACM, New York, NY, USA, UIST ’08, 201–204.

    HARRISON, C., TAN, D., AND MORRIS, D. 2010. Skinput: appropriating the body as an input surface. In Proceedings of the 28th international conference on Human factors in computing systems, ACM, New York, NY, USA, CHI ’10, 453–462.


Acknowledgements:


    This work was supported in part by Grant–in–Aid for Young Scientists B (21700185) and Grant–in–Aid for JSPS Fellows (21-5508) in Japan.


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