“Learn by Doing: Using Rapid Prototyping Game Development Events to Enhance and Augment the Classroom Experience” by Khosmood

  • ©

Conference:


Type(s):


Title:


    Learn by Doing: Using Rapid Prototyping Game Development Events to Enhance and Augment the Classroom Experience

Presenter(s):



Description:


    Game jams, hackathons, and other rapid experiences for studying game development or interactive entertainment. Join Global Game Jam Director Foaad Khosmood in a discussion about game jams and the classroom.


Overview Page: