“Jogging Over a Distance: The Influence of Design in Parallel Exertion Games” by Mueller, Vetere, Gibbs, Agamanolis and Sheridan – ACM SIGGRAPH HISTORY ARCHIVES

“Jogging Over a Distance: The Influence of Design in Parallel Exertion Games” by Mueller, Vetere, Gibbs, Agamanolis and Sheridan

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    Jogging Over a Distance: The Influence of Design in Parallel Exertion Games

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    Exertion games are gaming interactions with technology in which users invest significant physical effort. They form part of an emerging phenomenon that provides many physical and social health benefits. Recent technology developments, particularly in the sports and game domains, have been proposed to augment these exertion activities. But how the relationship between social and exertion aspects can be successfully facilitated by the design, especially in mediated environments, is not well understood.

    This paper presents a qualitative study of “Jogging over a Distance” that illustrates how technology design can facilitate a social game experience even when participants are running on opposite sides of the world. The study generated conceptual themes that offer an analytical and descriptive account of the influence of design on the relationship between exertion and social interaction.


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