“Bottomless Joystick 2” by Katsumoto – ACM SIGGRAPH HISTORY ARCHIVES

“Bottomless Joystick 2” by Katsumoto

  • Bottomless Joystick 2

Conference:


Experience Type(s):


Entry Number: 05

Title:


    Bottomless Joystick 2

Organizer(s)/Presenter(s):



Description:


    Bottomless Joystick is a mid-air interaction device which produces the maneuvering feeling of a joystick without the need for a table. By utilizing a motor-powered gimbal mechanism, a counterweight, and IMU, our interface makes a virtual anchoring point in midair, and it provides a haptic sensation similar to that of a conventional joystick. In this paper, we propose new usages, especially when using multiple Bottomless Joysticks.

References:


    Yuichiro Katsumoto. 2016. Bottomless joystick. In Proceedings of SIGGRAPH ASIA 2016 Emerging Technologies (SA ’16). ACM, New York, NY, USA, Article 6, 1 pages. DOI: https://doi.org/10.1145/2988240.2988245

Keyword(s):


  • VR/AR
  • mid-air interaction
  • gaming

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    Acknowledgements:


      This research is supported by the National Research Foundation of the government of Singapore under a funding initiative from the Interactive Digital Media Programme Office.


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