Nichimen Graphics, Inc. – ACM SIGGRAPH HISTORY ARCHIVES

Nichimen Graphics, Inc.

Exhibitor Name:


    Nichimen Graphics, Inc.

Conference(s) Exhibited At:


[ SIGGRAPH 1999 ] [ SIGGRAPH 1998 ] [ SIGGRAPH 1997 ] [ SIGGRAPH 1996 ] [ SIGGRAPH 1995 ] [ SIGGRAPH 1988 ]

Address:


  • 225 N. Michigan Avenue, Suite 2322
  • Chicago,
  • Illinois
  • United States

    SIGGRAPH 1999

    Nichimen Graphics is a leading provider of technology for 3D content creation. Its full-featured integrated animation package, Mirai, includes subdivision surface modeling, revolutionary IK and advanced animation tools. Also featured is its 3D modeling and paint program, Nendo.

    SIGGRAPH 1998

    Products on display: Project Dune (N-World 4.0), the latest in 3D modeling, animation, and game development software; the current N-World 3.2; and Nendo, the consumer 3D modeling and 3D painting software.

    SIGGRAPH 1997

    Nichimen’s N-World is an integrated environment including a polygonal modeler, motion editor, 3D paint, and more used to create 3D interactive realtime content for video game consoles, PCs, the Web, and visualization systems. Create video games faster using Nichimen’s Game Express and Game Exchange, which empower artists and programmers alike.

    SIGGRAPH 1996

    N-World is an integrated environment for creating 3D interactive game content, with tools for modeling, skeletal animation, motion editing, animation, 3D paint, color reduction, and more. Preview on and export to the Sony PlayStation, Sega Saturn, Nintendo64, and PC. N-World is extensible and available as an integrated suite or individual modules.

    SIGGRAPH 1995

    N-World is a complete game development environment. It includes N-Geometry (3Dmodeler), N-Dynamics (animation and IK skeletal system), Action Editor (converts animation data into formats for 3D game systems), N-Render (photorealistic renderer), and N-Paint (2D graphics). Completely extensible in C or LISP and available as an integrated suite or individual modules.

    SIGGRAPH 1988

    The Comtec 3555 is a 3-D, real-time, color graphics terminal with a high-speed DEC-VAX interface for scientific, engineering and graphic entertainment applications. Features include the transformation of 50,000 3-D polygons/second (z-buffered, Gouraud shaded), 300,000 vectors/second, Phong shading, cross sectioning, texture mapping, splines and depth cueing.

Categories (Past and Present):




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