“Adding More Life to Your Characters With TressFX”
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Conference:
- SIGGRAPH 2013 More animation videos from SIGGRAPH 2013:
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Title:
- Adding More Life to Your Characters With TressFX
Description:
For many years, video game developers have been striving to realize fully simulated and rendered hair at interactive frame rates. This presentation focuses on how Crystal Dynamics, with support from AMD, crafted one of the first real-time, GPU-driven hair solutions for games.