“Lessons Learned from an ARTS / CS Game Design Collaboration” by Lorenzen – ACM SIGGRAPH HISTORY ARCHIVES

“Lessons Learned from an ARTS / CS Game Design Collaboration” by Lorenzen

  • ©

Conference:


Type(s):


Title:

    Lessons Learned from an ARTS / CS Game Design Collaboration

Presenter(s)/Author(s):



Abstract:


    The first iteration of a Game Design collaboration between ARTS (modeling in Maya) and CS (scripting the Torque Game Engine) is described. The missteps of the collaboration are chronicled and a list is provided of the lessons learned to create a successful collaboration. A specification for developing textured game models with animations is included.


PDF:



ACM Digital Library Publication:



Overview Page:



Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org