“Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters” by Petikam, Anjyo and Rhee – ACM SIGGRAPH HISTORY ARCHIVES

“Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters” by Petikam, Anjyo and Rhee

  • 2021 Real-Time Live: Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters

Conference:


Experience Type(s):


E-Tech Type(s):


Entry Number: 105

Title:


    Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters

Developer(s):


Project Affiliation:


    Victoria University of Wellington

Description:


    Shading Rig is a new framework letting artists animate how cartoon light and shade fall on their character. This shadow animation is “played back” in real time, dynamically correcting toon shading when lighting changes. Now games can support dynamic lighting and characters, while preserving the appeal of its original artwork.

References:


    Lohit Petikam, Ken Anjyo, and Taehyun Rhee. 2021. Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Real-Time Live! (SIGGRAPH ’21 Real-Time Live!), August 09-13, 2021. ACM, New York, NY, USA, 1 page. https://doi.org/10.1145/3450622.3466786


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