“Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality” by Breen, Rose and Whitaker
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Title:
- Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality
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Abstract:
We present several techniques that utilize calibration, modeling, and computer-vision algorithms to interactively perform occlusion and collision detection between static real objects and dynamic virtual objects in augmented reality.
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