“Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality” by Breen, Rose and Whitaker – ACM SIGGRAPH HISTORY ARCHIVES

“Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality” by Breen, Rose and Whitaker

  • 1995 SIGGRAPH Image Not Available

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Title:

    Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality

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Abstract:


    We present several techniques that utilize calibration, modeling, and computer-vision algorithms to interactively perform occlusion and collision detection between static real objects and dynamic virtual objects in augmented reality.


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