“A World of Voxels: The Volumetric Effects of Ice Age: Continental Drift” by Schneider, Thomson, Wilson and Roach – ACM SIGGRAPH HISTORY ARCHIVES

“A World of Voxels: The Volumetric Effects of Ice Age: Continental Drift” by Schneider, Thomson, Wilson and Roach

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Title:

    A World of Voxels: The Volumetric Effects of Ice Age: Continental Drift

Session/Category Title:   Head in the Clouds


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Abstract:


    For “Ice Age: Continental Drift”, Blue Sky Studios developed pre- and post-simulation voxel deformers, data reducers, level-of-detail tools, and rendering techniques to produce a wide variety and number of voxel effects including destruction dust, volumetric splashes, storm clouds, cloud vorticies, mist clouds, and a waterspout.


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