“Deconstructing “Watchmen”” Moderated by Bill Desowitz

  • ©Lon Molnar, Bryan Hirota, Ben Cole, and Rob Bredow

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Title:

    Deconstructing “Watchmen”

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Abstract:


    Zack Snyder’s “Watchmen” is a far cry from “300”. It had to be in order to achieve such gritty realism, with 200 sets built in Vancouver and as much in-camera work as possible before resorting to CG. And yet the film is a diverse CG marvel to behold, building layer upon layer of riveting pop cultural information. This panel explores Sony’s making of Dr. Manhattan, the all-powerful, all-CG blue man, which presented new performance-capture challenges, along with his Glass Palace on Mars, which presented some new procedural challenges: digital cityscapes, 3D environments, and the CG Owlship by MPC Vancouver; the bravura opening-title sequence, which intricately sets up the history of the masked superheroes with the help of CIS Vancouver; and the making of the inkblot-stained mask of Rorschach by Intelligent Creatures.


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