“Inferred Lighting: Fast Dynamic Lighting and Shadows for Opaque and Translucent Objects” by Kircher and Lawrance

  • ©Scott Kircher and Alan Lawrance

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    Inferred Lighting: Fast Dynamic Lighting and Shadows for Opaque and Translucent Objects



Description:


    Inferred lighting is a three-stage rendering pipeline that uses a special discontinuity-sensitive filter to “infer” lighting values from a lower-resolution lighting buffer, enabling a very large number of lights, a unified lighting and shadowing pipeline for alpha and opaque polygons, and hardware multisample antialiasing.


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